Mount Delta $333,000,000

Type: mountain | size: legendary
OVERVIEW4 BRANCHES
PROBLEM

Video games are not in the Olympics.

SOLUTION

Mount Delta is a legendary competitive terrain challenge operating within the Orion's Belt ecosystem — a real-world physical battleground overlaid with augmented reality combat infrastructure. Human participants are deployed onto a demanding trail environment with zero provisioned resources. Food, water, and power are available exclusively at the mountain base, enforcing a strategic resource calculus that begins before the first ascent. Participants engage opposing humans via Seed Launcher ordnance, a projectile-based AR targeting system whose impacts are registered by an augmented reality helmet and chest plate assembly functioning on the laser tag interaction model — receiving seed pod impacts, rendering health state, displaying a live map of teammates and checkpoint positions, and synchronizing combat data across all active participants in real time. Multi-team competition is structured by color designation. Locomotion is unrestricted in open play — bicycle-mounted participants may use gas, electric, or mechanical propulsion, or rent a sanctioned vehicle from the base fleet. In official Olympic competition, all gear is standardized to the approved vendor bid specification with no substitutions. MTREES nodes are distributed across the full mountain terrain, each producing calibrated tactile environmental responses — wind, thermal, mist, aroma, and light — synchronized to the augmented reality layer to produce a spook house effect at topographic scale. The first team to reach the summit and land the final hit on the raid boss wins the mountain.

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MTREES Compasstree